Hey you! I wanted to share some top tips for artists and developers attending game development events like GDLX, GDC, EGX, Develop or WASD!
So, what are some tips for making the most out of networking at game development events?
Here are a few things to keep in mind:
Make sure you have all the necessary materials ready, like business cards, flyers, and a strong pitch for your game or artwork. You never know whom you might run into, so be ready to make a great first impression.
Don’t be pushy with your details, ask for theirs before shoving business cards in someone's face. And only share your portfolio when asked or if it naturally comes up in conversation, because these people get a lot of people coming up to them regularly so they may want to have a more relaxed time at the event.
I have received fun business cards, heard great icebreakers and met some very well-dressed and stylish creatives, for all of these reasons, these people are now stuck in my mind!
Be open and approachable:
Don't be afraid to strike up a conversation with someone, whether it's a fellow developer, a publisher, or an industry expert. You never know who might be able to help you in your career.
Attend the panels and talks:
Industry events like GDLX often have great speakers and panellists who can share valuable insights and advice. Don't miss out on these opportunities to learn and connect.
Of people's time and energy, they’re attending the event the same as you, and they may not want to engage in a lot of networking, they may just want to relax and play some games, so always be polite and ask if they mind a little chat.
After the event, don't forget to follow up with the people you met. Send a friendly email or DM on LinkedIn thanking them for their time and reiterating any interest in working with them.
Good luck out there!